#ifndef ActionConstantsH
#define ActionConstantsH

#include <string>

namespace ActionConstants
{
    static const AgString FIELD_AD_NAME = "name";
    static const AgString FIELD_AD_DESCRIPTION = "description";
    static const AgString FIELD_AD_HELP = "help";
    static const AgString FIELD_AD_ACCELERATOR = "accelerator";
    static const AgString FIELD_AD_DROP_SOURCES = "dropSources";
    static const AgString FIELD_AD_HIDDEN = "hidden";
    static const AgString FIELD_AD_ENABLED = "enabled";
    static const AgString FIELD_AD_ICON_ID = "iconId";
    static const AgString FIELD_AD_GROUP = "group";
    static const AgString FIELD_AD_EXECUTION_GROUP = "executionGroup";
    static const AgString FIELD_AD_DEFAULT = "default";
    static const AgString FIELD_AD_RESOURCE_MASKS_RESOURCE_MASK = "resourceMask";
};

#endif 
